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Activision Blizzard's "Diversity Tool" Sparking Massive Criticism
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...because THIS will solve racism
The company introduced a "Diversity Space Tool" designed to help developers ensure that there are no underrepresented characters in a game. The tool was soon widely criticized as its approach to the development of diversity looks too cynical and dehumanizing.
Recently, Activision Blizzard released a blog post introducing a "Diversity Space Tool" made by King, the mobile arm of the company best known as the Candy Crush developer, in collaboration with MIT Game Lab.
According to the description, the new tool is designed to help developers evaluate the characteristics of characters and identify how diverse a set of character designs is to avoid unconscious biases and ensure that there are no underrepresented characters in a game.
The company said that the system has already been tested by the creators of Call of Duty: Vanguard and the developers of Overwatch 2. It was also reported that the company plans to introduce the tool to other Activision Blizzard studios and offer it to all representatives of the gaming industry.
While the idea generally seems like a noble thing, its implementation is quite questionable as the tool measures how different the characters are in terms of character traits, skills, race, appearance, age, and sexual and gender identities by assigning special "ranking" numbers.
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