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Message Subject The VOID
Poster Handle Anonymous Coward
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Homo Ludens is a book originally published in Dutch in 1938[2] by Dutch historian and cultural theorist Johan Huizinga.[3] It discusses the importance of the play element of culture and society....


I. Nature and significance of play as a cultural phenomenon
Play is older than culture, for culture, however inadequately defined, always presupposes human society, and animals have not waited for man to teach them their playing...


XII. Play-element in contemporary civilization
In American politics it [the play-factor present in the whole apparatus of elections] is even more evident. Long before the two-party system had reduced itself to two gigantic teams whose political differences were hardly discernible to an outsider, electioneering in America had developed into a kind of national sport


[link to en.m.wikipedia.org (secure)]

In games and digital media, the "magic circle" is the space in which the normal rules and reality of the world are suspended and replaced by the artificial reality of a game world.[1] As noted by Edward Castronova in Synthetic Worlds: The Business and Culture of Online Games, the boundary delineating this space "can be considered a shield of sorts, protecting the fantasy world from the outside world".[2] Instead of being impenetrable, however, an examination of contemporary virtual worlds reveals that the magic circle is actually quite porous. More directly, there appears to be a relationship between virtual worlds and the outside world

[link to en.m.wikipedia.org (secure)]
 
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